Category Archives: News

Eroolia’s Dinner Party, and stuff I did recently.

Hi, and I apologize for not updating this blog more often ^^;

Yakiniku Party

First, I want to tell about the marvelous dinner yakiniku party with Eroolia (kokouta) casts! Not all could come due to the schedule but it was really fun!

It’s really exciting to work with them, I feel as if I really went into the Eroolia’s world 💖💖

Learning Unity, polishing scenario and others

So yes, I’ve spent my last few days in learning unity and it’s not easy as it’s very different with the engine I used before.

First, I’m thinking to use “Utage” which is quite famous in Japanese visual novel community and also used by Japanese company product too as I heard. This engine though, doesn’t use text files, but it’s excel based. Which means, the programming method is quite different with the method I know so far. It enables me to try many new effects, but there’s also some issue I got as the glittering CG I like might not be as easy to produce as before. I still need to learn a lot about it.

Amazon Apps Updates

I also decided to convert my apps on Amazon Appstore to support multi languages, like the one I published at Google Play and iOS. Hopefully the progress will run smooth without any issue. It takes a bit of time though ^^;

 

New Logo and Important Information about the Mobile Apps

Renewal of ROSEVERTE logo

Like some of you might have noticed, ROSEVERTE renewed the website, logo and more others this year. You can see the new logo as below.

There will be another logo for the “Roseverte Mystery” which will contain the CAFE 0 series. This will be announced again later.

Important Information Regarding the Mobile Apps

All Roseverte Apps in multiple languages, will be combine as one apps for each title, with the English app as the base program. The non-English versions will be discontinued from May 2019, although people who has purchased it will still be able to access the game from iCloud/ Google Play- My App. Those are still playable, as the game doesn’t need any online server since the beginning. The new app which supports multi languages will be available shortly, starting from HTFALK Android ver. which will be released this week.

The reasons for this are two:

  1.  It’s iOS rule from late few years, which caused the non-English app on iOS are unable to be updated. Android ver. will follow the same format in the future, to match the same build.
  2. There are too many apps to update and manage every time Google has a new rule to force update to match their new SDK. By combining the app into multi languages version, it would be easier to manage them.

iOS version:
Kokouta and HTFALK won’t get affected by this. An update of Cafe 0 series and others will be prepared later. HTTOYM update will take a while as the game supports 7 languages.
English version save data will still be usable even if the app is updated to support multi languages.

Android version:
Kokouta will not get affected by this. HTFALK English version will be updated this week, and other apps will follow later.
HTTOYM update will take a while as the game supports 7 languages.
English version save data will still be usable even if the app is updated to support multi languages.
If you bought the non-English app in last 1 year, you can repurchase the multi languages app then tell me your google account email to ask for a refund for the non-multi language version. (1 year counted from the date you ask for a refund) This is not doable on iOS version.

Thank you for your attention